
Its possible, albeit impractical, to have a full army of 1930s 1.5 inch gun tankettes defending your home base while having an air force of jet fighters and a navy of submarine-immune hovercrafts barges to transport support troops to allies which are invading your enemies with real tanks.
Russia Takes Over the World: If you play as the Parano faction. Yes, tanks beats artillery, fighters beats bombers, submarines beats carriers and destroyers beats submarines, but not always. The resources they have are lost forever in this case. Permanently Missable Content: Ore rigs and oil stations are not rebuildable. Nuke 'em:The Americans(Parano) can build an Atomic Bomber and the due Atomic Bomb. Glass Cannon: The Rocket Launcher, and also the ramps for the Buzz Bomb. Geo Effects: Rubble may block any other unit than the bulldozer from passing. Easy Logistics: Shells are unlimited, but failing to transport enough fuel to your troops will often result in your most powerful units becoming sitting ducks right over enemy lines.